Appearance
useContext
js
-- context.js
import React from 'react'
export default React.createContext()
-- App.js
export default class App extends Component {
render() {
return (
<testContext.Provider value={{ name: 'zs' }}>
<Test></Test>
<Test1></Test1>
</testContext.Provider>
)
}
}
-- Test.js
import React, { useContext } from 'react'
import testContext from './context'
export default function Test() {
const context = useContext(testContext)
console.log(context)
return <div></div>
}
useReducer
js
import React, { useReducer } from 'react'
const initialState = { count: 0, msg: '哈哈' }
function reducer(state, action) {
switch (action.type) {
case 'increment':
return {
...state,
count: state.count + 1,
}
case 'decrement':
return {
...state,
count: state.count - 1,
}
default:
throw new Error()
}
}
export default function Test1() {
const [state, dispatch] = useReducer(reducer, initialState)
return (
<>
Count: {state.count}
msg: {state.msg}
<button onClick={() => dispatch({ type: 'decrement' })}>-</button>
<button onClick={() => dispatch({ type: 'increment' })}>+</button>
</>
)
}
// useReduder的第三个参数:
function init(initialCount) {
return {count: initialCount};
}
function reducer(state, action) {
switch (action.type) {
case 'increment':
return {count: state.count + 1};
case 'decrement':
return {count: state.count - 1};
case 'reset':
return init(action.payload);
default:
throw new Error();
}
}
function Counter({initialCount}) {
const [state, dispatch] = useReducer(reducer, initialCount, init);
return (
<>
Count: {state.count}
<button
onClick={() => dispatch({type: 'reset', payload: initialCount})}>
Reset
</button>
<button onClick={() => dispatch({type: 'decrement'})}>-</button>
<button onClick={() => dispatch({type: 'increment'})}>+</button>
</>
);
}
useCallBack
js
点击 Button1 的时候只会更新 Button1 和 Button3 后面的内容; 因为父组件更新了,子组件也更新
点击 Button2 会将三个按钮后的内容都更新; 因为button2监听了count2的变化,只要count2没有变化,Button组件就不会更新
点击 Button3 的也是只更新 Button1 和 Button3 后面的内容。 因为父组件更新了,子组件也更新
-- App.js
import React, { useState, useCallback } from 'react';
import Button from './Button';
export default function App() {
const [count1, setCount1] = useState(0);
const [count2, setCount2] = useState(0);
const [count3, setCount3] = useState(0);
const handleClickButton1 = () => {
setCount1(count1 + 1);
};
const handleClickButton2 = useCallback(() => {
setCount2(count2 + 1);
}, [count2]);
return (
<div>
<div>
<Button onClickButton={handleClickButton1}>Button1</Button>
</div>
<div>
<Button onClickButton={handleClickButton2}>Button2</Button>
</div>
<div>
<Button
onClickButton={() => {
setCount3(count3 + 1);
}}
>
Button3
</Button>
</div>
</div>
);
}
--Button.js
import React from 'react';
const Button = ({ onClickButton, children }) => {
return (
<>
<button onClick={onClickButton}>{children}</button>
<span>{Math.random()}</span>
</>
);
};
export default React.memo(Button); //React.memo 相当于就是类组件的PureComponent
React.memo
js
--App.js 注意: 这里App要使用类组件(如果App.js使用了函数组件,并使用了useState.即便不使用React.memo也有优化效果,但是效果可能会比较混乱)
import React, { useState, useEffect } from 'react'
import Test from './Test'
function getRandomIntInclusive(min, max) {
min = Math.ceil(min)
max = Math.floor(max)
return Math.floor(Math.random() * (max - min + 1)) + min //含最大值,含最小值
}
class App extends React.Component {
state = {
count: 0,
}
render() {
console.log('app渲染了')
return (
<div>
<button
onClick={() => {
this.setState({
count: getRandomIntInclusive(1, 2),
})
}}
>
按钮
</button>
<Test count={this.state.count}></Test>
</div>
)
}
}
export default App
-- Test.js
import React from 'react'
function Test(props) {
console.log('Test组件渲染了-' + props.count)
return <div>{props.count}</div>
}
export default React.memo(Test)
useMemo
会缓存一个计算的结果,如果没有变化,则不会重新执行计算
js
// 使用前
import React,{useState} from 'react';
export default function WithoutMemo() {
const [count, setCount] = useState(1);
const [val, setValue] = useState('');
function expensive() {
console.log('compute');
let sum = 0;
for (let i = 0; i < count * 100; i++) {
sum += i;
}
return sum;
}
return <div>
<h4>{count}-{val}-{expensive()}</h4>
<div>
<button onClick={() => setCount(count + 1)}>+c1</button>
<input value={val} onChange={event => setValue(event.target.value)}/>
</div>
</div>;
}
// 使用后
export default function WithMemo() {
const [count, setCount] = useState(1);
const [val, setValue] = useState('');
const expensive = useMemo(() => {
console.log('compute');
let sum = 0;
for (let i = 0; i < count * 100; i++) {
sum += i;
}
return sum;
}, [count]);
return <div>
<h4>{count}-{expensive}</h4>
{val}
<div>
<button onClick={() => setCount(count + 1)}>+c1</button>
<input value={val} onChange={event => setValue(event.target.value)}/>
</div>
</div>;
}
useRef
js
function TextInputWithFocusButton() {
const inputEl = useRef(null); // 传入的null表示inputEl.current的初始值
const onButtonClick = () => {
// `current` 指向已挂载到 DOM 上的文本输入元素
inputEl.current.focus();
};
return (
<>
<input ref={inputEl} type="text" />
<button onClick={onButtonClick}>Focus the input</button>
</>
);
}
useImperativeHandle
useImperativeHandle
可以让你在使用ref
时自定义暴露给父组件的实例值.useImperativeHandle
应当与 [forwardRef
]一起使用
js
--App.js
import React, { useState, useEffect } from 'react'
import FancyInput from './FancyInput'
const inputRef = React.createRef()
class App extends React.Component {
render() {
return (
<div>
<button
onClick={() => {
console.log(inputRef.current.focus())
}}
>
按钮
</button>
<FancyInput ref={inputRef}></FancyInput>
</div>
)
}
}
export default App
--FancyInput.js
import React, { useRef, useImperativeHandle, forwardRef } from 'react'
function FancyInput(props, ref) {
const inputRef = useRef()
useImperativeHandle(ref, () => ({
focus: () => {
inputRef.current.focus()
},
}))
return <input ref={inputRef} />
}
FancyInput = forwardRef(FancyInput)
export default FancyInput
useLayoutEffect
作用与
useEffect
相同,但它会在所有的 DOM 变更之后同步调用 effect。可以使用它来读取 DOM 布局并同步触发重渲染。在浏览器执行绘制之前,useLayoutEffect
内部的更新计划将被同步刷新。
js
useEffect
这个是在render结束后,你的callback函数执行,但是不会阻塞浏览器渲染
useLayoutEffect
这个是用在处理DOM的时候,当你的useEffect里面的操作需要处理DOM,并且会改变页面的样式,就需要用这个,否则可能会出现出现闪屏问题, useLayoutEffect里面的callback函数会在DOM更新完成后立即执行,但是会在浏览器进行任何绘制之前运行完成,阻塞了浏览器的绘制
import React, { useEffect, useLayoutEffect, useRef } from 'react'
import TweenMax from 'gsap' // npm i gsap@3.7.0
import './index.css'
const Animate = () => {
const REl = useRef(null)
useLayoutEffect(() => {
/*下面这段代码的意思是当组件加载完成后,在0秒的时间内,将方块的横坐标位置移到600px的位置*/
TweenMax.to(REl.current, 0, { x: 600 })
}, [])
return (
<div className="animate">
<div ref={REl} className="square">
square
</div>
</div>
)
}
export default Animate
useDebugValue
js
useDebugValue 可用于在 React 开发者工具中显示自定义 hook 的标签
import { useState, useDebugValue } from 'react'
function getRandomIntInclusive(min, max) {
min = Math.ceil(min)
max = Math.floor(max)
return Math.floor(Math.random() * (max - min + 1)) + min //含最大值,含最小值
}
export default function useFriendStatus() {
const [isOnline, setIsOnline] = useState(null)
setTimeout(() => {
let result = getRandomIntInclusive(0, 1)
console.log(result)
setIsOnline(result ? 'online' : 'offline')
}, 1000)
// 在react开发者工具中的这个 Hook 旁边显示标签
// "FriendStatus: Online"
useDebugValue(isOnline)
return isOnline
}